SDEngine
Game Engine
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File List
Here is a list of all files with brief descriptions:
[detail level 1234567]
  SD
  include
  SD
  core
  ecs
  impl
 EntityManager.inl
 SparseEntitySet.inl
 Command.hpp
 CommandQueue.hpp
 commands.hpp
 component_registration.hpp
 ComponentFactory.hpp
 components.hpp
 Entity.hpp
 EntityManager.hpp
 SparseEntitySet.hpp
  events
  app
 app_events.hpp
  window
 keyboard_events.hpp
 mouse_events.hpp
 window_events.hpp
 Event.hpp
 EventManager.hpp
  layers
 EngineDebugLayer.hpp
 PerformanceLayer.hppX86-only performance monitoring layer using RDTSC
  vulkan
 PipelineFactory.hpp
 ShaderLibrary.hpp
 vulkan_config.hpp
 vulkan_utils.hpp
 VulkanContext.hpp
 VulkanFramebuffer.hpp
 VulkanRenderer.hpp
 VulkanWindow.hpp
 ApplicationRuntime.hpp
 base.hpp
 EngineServices.hpp
 FrameTimer.hpp
 GlfwContext.hpp
 id_types.hpp
 Layer.hpp
 LayerList.hpp
 LayoutManager.hpp
 logging.hpp
 math_utils.hpp
 Scene.hpp
 SceneManager.hpp
 SceneView.hpp
 SDImGuiContext.hpp
 SDImGuiViewport.hpp
 ShaderCompiler.hpp
 types.hpp
 View.hpp
 ViewManager.hpp
 Window.hpp
 WindowManager.hpp
  impl
 Application.inl
  utils
 file_utils.hpp
 serialization.hpp
 utils.hpp
 Application.hpp
 game.h
 GameContext.hpp
 RuntimeStateManager.hppState persistence for hot reload support
  src
  core
  ecs
 CommandQueue.cpp
 ComponentFactory.cpp
  layers
 EngineDebugLayer.cpp
 SDImGuiContext.cpp
  vulkan
 PipelineFactory.cpp
 ShaderLibrary.cpp
 VulkanContext.cpp
 VulkanFramebuffer.cpp
 VulkanRenderer.cpp
 VulkanWindow.cpp
 LayoutManager.cpp
 logging.cpp
 SceneManager.cpp
 SDImGuiViewport.cpp
 View.cpp
 ViewManager.cpp
 Window.cpp
 WindowManager.cpp
 Application.cpp
 RuntimeStateManager.cpp