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SDEngine
Game Engine
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#include <meta>#include "SD/core/types.hpp"#include "SD/utils/FixedString.hpp"#include "SD/utils/serialization.hpp"
Include dependency graph for component_registration.hpp:
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Namespaces | |
| namespace | sd |
Concepts | |
| concept | sd::SerializableComponent |
Typedefs | |
| template<typename A , typename B > | |
| using | sd::ConcatComponentGroups_t = typename ConcatComponentGroups< A, B >::type |
Variables | |
| template<typename > | |
| constexpr bool | sd::k_always_false = false |