SDEngine
Game Engine
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commands.hpp File Reference
#include "Command.hpp"
#include "CommandQueue.hpp"
#include "components.hpp"
#include "Entity.hpp"
#include "EntityManager.hpp"
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Classes

class  sd::CreateEntityCmd
 
class  sd::DestroyEntityCmd
 
class  sd::AddComponentCmd< T >
 
class  sd::RemoveComponentCmd< T >
 

Namespaces

namespace  sd
 

Functions

 sd::REGISTER_COMMAND (CreateEntityCmd)
 
 sd::REGISTER_COMMAND (DestroyEntityCmd)
 
 sd::REGISTER_COMPONENT_COMMANDS (Transform)
 
 sd::REGISTER_COMPONENT_COMMANDS (Camera)
 
 sd::REGISTER_COMPONENT_COMMANDS (Renderable)
 
 sd::REGISTER_COMPONENT_COMMANDS (DebugName)