SDEngine
Game Engine
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vulkan_config.hpp
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1// TODO(docs): Add file-level Doxygen header
2// - @file VulkanConfig.hpp
3// - @brief Vulkan configuration macros and constants
4// - Explain the VK_HPP_* macros and why they're needed
5#pragma once
6
7namespace sd {
8constexpr int g_max_frames_in_flight = 2;
9}
Definition Application.hpp:28
constexpr int g_max_frames_in_flight
Definition vulkan_config.hpp:8