SDEngine
Game Engine
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vulkan_config.hpp
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// TODO(docs): Add file-level Doxygen header
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// - @file VulkanConfig.hpp
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// - @brief Vulkan configuration macros and constants
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// - Explain the VK_HPP_* macros and why they're needed
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#pragma once
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namespace
sd
{
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constexpr
int
g_max_frames_in_flight
= 2;
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}
sd
Definition
Application.hpp:28
sd::g_max_frames_in_flight
constexpr int g_max_frames_in_flight
Definition
vulkan_config.hpp:8
SD
include
SD
core
vulkan
vulkan_config.hpp
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