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SDEngine
Game Engine
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#include <cstdint>#include <limits>
Include dependency graph for types.hpp:
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Typedefs | |
| using | i8 = std::int8_t |
| using | i16 = std::int16_t |
| using | i32 = std::int32_t |
| using | i64 = std::int64_t |
| using | u8 = std::uint8_t |
| using | u16 = std::uint16_t |
| using | u32 = std::uint32_t |
| using | u64 = std::uint64_t |
| using | usize = std::size_t |
Variables | |
| template<typename T > | |
| constexpr T | g_type_max = std::numeric_limits<T>::max() |
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constexpr |