|
SDEngine
Game Engine
|
Include dependency graph for Event.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | sd::Event |
Namespaces | |
| namespace | sd |
Macros | |
| #define | EVENT_CLASS_TYPE(type) |
| #define | EVENT_CLASS_CATEGORY(category) |
Enumerations | |
| enum class | sd::EventType { sd::NONE = 0 , sd::APP_TICK , sd::APP_UPDATE , sd::APP_RENDER , sd::APP_TERMINATE , sd::WINDOW_CLOSE , sd::WINDOW_RESIZE , sd::WINDOW_FOCUS , sd::WINDOW_LOST_FOCUS , sd::SWAPCHAIN_OUT_OF_DATE , sd::KEY_PRESSED , sd::KEY_RELEASED , sd::KEY_TYPED , sd::MOUSE_MOVED , sd::MOUSE_SCROLLED , sd::MOUSE_PRESSED , sd::MOUSE_RELEASED } |
| enum class | sd::EventCategory : u16 { sd::NONE = 0 , sd::EVENT_CATEGORY_ENGINE = bit(0) , sd::EVENT_CATEGORY_APPLICATION = bit(1) , sd::EVENT_CATEGORY_WINDOW = bit(2) , sd::EVENT_CATEGORY_INPUT = bit(3) , sd::EVENT_CATEGORY_KEYBOARD = bit(4) , sd::EVENT_CATEGORY_MOUSE = bit(5) , sd::EVENT_CATEGORY_MOUSE_BUTTON = bit(6) , sd::EVENT_CATEGORY_CONTROLLER = bit(7) } |
Functions | |
| static consteval usize | sd::bit (usize idx) |
| EventCategory | sd::operator| (const EventCategory a, const EventCategory b) |
| bool | sd::operator& (int lhs, EventCategory rhs) |
| #define EVENT_CLASS_CATEGORY | ( | category | ) |
| #define EVENT_CLASS_TYPE | ( | type | ) |