SDEngine
Game Engine
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FixedString.hpp File Reference
#include <algorithm>
#include <array>
#include <string_view>
#include <fmt/core.h>
#include "SD/core/types.hpp"
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Classes

struct  FixedString< MAX_SIZE >
 
struct  fmt::formatter< FixedString< N > >
 

Functions

void compile_time_assert_failed (const char *msg)
 
template<std::size_t MAX_SIZE>
consteval auto operator+ (FixedString< MAX_SIZE > lhs, FixedString< MAX_SIZE > rhs)
 

Function Documentation

◆ compile_time_assert_failed()

void compile_time_assert_failed ( const char msg)

◆ operator+()

template<std::size_t MAX_SIZE>
consteval auto operator+ ( FixedString< MAX_SIZE lhs,
FixedString< MAX_SIZE rhs 
)