SDEngine
Game Engine
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window_events.hpp
Go to the documentation of this file.
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#pragma once
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namespace
sd
{
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struct
WindowResizeEvent
{
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int
width
{};
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int
height
{};
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};
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struct
SwapchainOutOfDateEvent
{};
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struct
WindowCloseEvent
{};
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}
// namespace sd
sd
Definition
Application.hpp:22
sd::SwapchainOutOfDateEvent
Definition
window_events.hpp:10
sd::WindowCloseEvent
Definition
window_events.hpp:12
sd::WindowResizeEvent
Definition
window_events.hpp:5
sd::WindowResizeEvent::height
int height
Definition
window_events.hpp:7
sd::WindowResizeEvent::width
int width
Definition
window_events.hpp:6
SD
include
SD
core
events
window
window_events.hpp
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