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SDEngine
Game Engine
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#include <VLA/Matrix.hpp>#include "ComponentFactory.hpp"#include "SD/core/types.hpp"#include "component_registration.hpp"
Include dependency graph for components.hpp:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | sd::Transform |
| struct | sd::ComponentSerializer< Transform > |
| struct | sd::Camera |
| struct | sd::ComponentSerializer< Camera > |
| struct | sd::Renderable |
| struct | sd::ComponentSerializer< Renderable > |
| struct | sd::DebugName |
| struct | sd::ComponentSerializer< DebugName > |
Namespaces | |
| namespace | sd |