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SDEngine
Game Engine
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#include <commands.hpp>
Collaboration diagram for sd::DestroyEntityCmd:Public Member Functions | |
| void | execute (EntityManager< ComponentGroup<> > &em, CommandQueue &) |
| void | serialize (Serializer &serializer) const |
| void | deserialize (Serializer &serializer) |
Public Attributes | |
| Entity | m_entity |
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inline |
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inline |
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inline |
| Entity sd::DestroyEntityCmd::m_entity |