|
SDEngine
Game Engine
|
#include <commands.hpp>
Collaboration diagram for sd::AddComponentCmd< T >:Public Member Functions | |
| AddComponentCmd ()=default | |
| AddComponentCmd (EntityHandle handle, T data) | |
| void | execute (EntityManager< ComponentGroup<> > &em, CommandQueue &queue) |
| void | serialize (Serializer &serializer) const |
| void | deserialize (Serializer &serializer) |
Public Attributes | |
| EntityHandle | m_handle |
| T | m_data |
|
default |
|
inline |
|
inline |
|
inline |
|
inline |
| T sd::AddComponentCmd< T >::m_data |
| EntityHandle sd::AddComponentCmd< T >::m_handle |