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SDEngine
Game Engine
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#include <commands.hpp>
Collaboration diagram for sd::RemoveComponentCmd< T >:Public Member Functions | |
| RemoveComponentCmd (EntityHandle handle) | |
| void | execute (EntityManager< ComponentGroup<> > &em, CommandQueue &queue) |
| void | serialize (Serializer &serializer) const |
| void | deserialize (Serializer &serializer) |
Public Attributes | |
| EntityHandle | m_handle |
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inlineexplicit |
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inline |
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inline |
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inline |
| EntityHandle sd::RemoveComponentCmd< T >::m_handle |