SDEngine
Game Engine
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sd::WindowResizeEvent Class Reference

#include <window_events.hpp>

+ Inheritance diagram for sd::WindowResizeEvent:
+ Collaboration diagram for sd::WindowResizeEvent:

Public Member Functions

 WindowResizeEvent (int w, int h)
 
- Public Member Functions inherited from sd::Event
virtual ~Event ()=default
 
virtual const charget_name () const =0
 
virtual EventType get_event_type () const =0
 
virtual int get_category_flags () const =0
 
bool is_in_category (EventCategory category) const
 

Public Attributes

int width {}
 
int height {}
 

Constructor & Destructor Documentation

◆ WindowResizeEvent()

sd::WindowResizeEvent::WindowResizeEvent ( int  w,
int  h 
)
inline

Member Data Documentation

◆ height

int sd::WindowResizeEvent::height {}

◆ width

int sd::WindowResizeEvent::width {}

The documentation for this class was generated from the following file: