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SDEngine
Game Engine
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#include <Event.hpp>
Inheritance diagram for sd::Event:Public Member Functions | |
| virtual | ~Event ()=default |
| virtual const char * | get_name () const =0 |
| virtual EventType | get_event_type () const =0 |
| virtual int | get_category_flags () const =0 |
| bool | is_in_category (EventCategory category) const |
Private Attributes | |
| bool | m_handled = false |
Friends | |
| class | EventDispatcher |
| class | LayerList |
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virtualdefault |
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inline |
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friend |