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SDEngine
Game Engine
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#include <Layer.hpp>
Inheritance diagram for sd::RenderStage:
Collaboration diagram for sd::RenderStage:Additional Inherited Members | |
Public Attributes inherited from sd::Layer | |
| bool | is_active = true |
| const char * | debug_name = nullptr |
| Scene * | scene = nullptr |
| Application * | app = nullptr |
| int | stage_id = 0 |
| ViewId | view_id = ViewId{0} |
| View * | view = nullptr |