SDEngine
Game Engine
Loading...
Searching...
No Matches
sd::ApplicationRuntime Struct Reference

#include <ApplicationRuntime.hpp>

+ Collaboration diagram for sd::ApplicationRuntime:

Public Attributes

ViewManagerviews
 
SceneManagerscenes
 
LayoutManagerlayout
 
EventManagerevents
 
FrameTimertimer
 
LayerListglobal_layers
 
boolhot_reload_enabled
 

Member Data Documentation

◆ events

EventManager& sd::ApplicationRuntime::events

◆ global_layers

LayerList& sd::ApplicationRuntime::global_layers

◆ hot_reload_enabled

bool& sd::ApplicationRuntime::hot_reload_enabled

◆ layout

LayoutManager& sd::ApplicationRuntime::layout

◆ scenes

SceneManager& sd::ApplicationRuntime::scenes

◆ timer

FrameTimer& sd::ApplicationRuntime::timer

◆ views

ViewManager& sd::ApplicationRuntime::views

The documentation for this struct was generated from the following file: