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SDEngine
Game Engine
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#include <ApplicationRuntime.hpp>
Collaboration diagram for sd::ApplicationRuntime:Public Attributes | |
| ViewManager & | views |
| SceneManager & | scenes |
| LayoutManager & | layout |
| EventManager & | events |
| FrameTimer & | timer |
| LayerList & | global_layers |
| bool & | hot_reload_enabled |
| EventManager& sd::ApplicationRuntime::events |
| LayerList& sd::ApplicationRuntime::global_layers |
| bool& sd::ApplicationRuntime::hot_reload_enabled |
| LayoutManager& sd::ApplicationRuntime::layout |
| SceneManager& sd::ApplicationRuntime::scenes |
| FrameTimer& sd::ApplicationRuntime::timer |
| ViewManager& sd::ApplicationRuntime::views |