#include <SDImGuiViewport.hpp>
◆ SDImGuiViewport()
◆ ~SDImGuiViewport()
| sd::SDImGuiViewport::~SDImGuiViewport |
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◆ begin()
| void sd::SDImGuiViewport::begin |
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◆ end()
| void sd::SDImGuiViewport::end |
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◆ get_framebuffer()
◆ get_im_gui_texture_id()
| ImTextureID sd::SDImGuiViewport::get_im_gui_texture_id |
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const |
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inline |
◆ get_name()
| const std::string & sd::SDImGuiViewport::get_name |
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const |
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inline |
◆ m_framebuffer
◆ m_imgui_ctx
◆ m_name
| std::string sd::SDImGuiViewport::m_name |
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private |
◆ m_sampler
| vk::UniqueSampler sd::SDImGuiViewport::m_sampler |
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private |
◆ m_texture_id
◆ m_vulkan_ctx
The documentation for this class was generated from the following files: