SDEngine
Game Engine
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sd::MouseReleasedEvent Class Reference

#include <mouse_events.hpp>

+ Inheritance diagram for sd::MouseReleasedEvent:
+ Collaboration diagram for sd::MouseReleasedEvent:

Public Member Functions

 MouseReleasedEvent (int button, int mods)
 
- Public Member Functions inherited from sd::Event
virtual ~Event ()=default
 
virtual const charget_name () const =0
 
virtual EventType get_event_type () const =0
 
virtual int get_category_flags () const =0
 
bool is_in_category (EventCategory category) const
 

Public Attributes

int button
 
int mods
 

Constructor & Destructor Documentation

◆ MouseReleasedEvent()

sd::MouseReleasedEvent::MouseReleasedEvent ( int  button,
int  mods 
)
inlineexplicit

Member Data Documentation

◆ button

int sd::MouseReleasedEvent::button

◆ mods

int sd::MouseReleasedEvent::mods

The documentation for this class was generated from the following file: