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SDEngine
Game Engine
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#include <keyboard_events.hpp>
Inheritance diagram for sd::KeyTypedEvent:
Collaboration diagram for sd::KeyTypedEvent:Public Member Functions | |
| KeyTypedEvent (uint32_t keycode) | |
Public Member Functions inherited from sd::Event | |
| virtual | ~Event ()=default |
| virtual const char * | get_name () const =0 |
| virtual EventType | get_event_type () const =0 |
| virtual int | get_category_flags () const =0 |
| bool | is_in_category (EventCategory category) const |
Public Attributes | |
| uint32_t | keycode {} |
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inlineexplicit |
| uint32_t sd::KeyTypedEvent::keycode {} |