SDEngine
Game Engine
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sd::KeyTypedEvent Class Reference

#include <keyboard_events.hpp>

+ Inheritance diagram for sd::KeyTypedEvent:
+ Collaboration diagram for sd::KeyTypedEvent:

Public Member Functions

 KeyTypedEvent (uint32_t keycode)
 
- Public Member Functions inherited from sd::Event
virtual ~Event ()=default
 
virtual const charget_name () const =0
 
virtual EventType get_event_type () const =0
 
virtual int get_category_flags () const =0
 
bool is_in_category (EventCategory category) const
 

Public Attributes

uint32_t keycode {}
 

Constructor & Destructor Documentation

◆ KeyTypedEvent()

sd::KeyTypedEvent::KeyTypedEvent ( uint32_t  keycode)
inlineexplicit

Member Data Documentation

◆ keycode

uint32_t sd::KeyTypedEvent::keycode {}

The documentation for this class was generated from the following file: