SDEngine
Game Engine
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std::hash< sd::WindowId > Struct Reference
#include <
id_types.hpp
>
Public Member Functions
std::size_t
operator()
(
const
sd::WindowId
id)
const
noexcept
Member Function Documentation
◆
operator()()
std::size_t std::hash<
sd::WindowId
>
::operator
()
(
const
sd::WindowId
id
)
const
inline
noexcept
The documentation for this struct was generated from the following file:
SD/include/SD/core/
id_types.hpp
std
hash< sd::WindowId >
Generated by
1.9.8