SDEngine
Game Engine
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std::hash< sd::EntityHandle > Struct Reference

#include <Command.hpp>

Public Member Functions

std::size_t operator() (sd::EntityHandle h) const noexcept
 

Member Function Documentation

◆ operator()()

std::size_t std::hash< sd::EntityHandle >::operator() ( sd::EntityHandle  h) const
inlinenoexcept

The documentation for this struct was generated from the following file: