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SDEngine
Game Engine
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#include <profiler.hpp>
Public Member Functions | |
| Profile ()=default | |
| Profile (const char *name) | |
| ~Profile () noexcept | |
| void | begin (const char *new_name) |
| U64 | end () |
| Profile (const Profile &)=delete | |
| Profile & | operator= (const Profile &)=delete |
| Profile (Profile &&)=delete | |
| Profile & | operator= (Profile &&)=delete |
Public Attributes | |
| U64 | start {} |
| const char * | name {} |
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default |
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inlinenoexcept |
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delete |
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inline |
| U64 sd::Profile::start {} |