SDEngine
Game Engine
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sd::Entity Struct Reference

#include <Entity.hpp>

Public Member Functions

bool operator== (Entity other) const
 
bool operator!= (Entity other) const
 

Public Attributes

u32 index
 
u32 generation
 

Member Function Documentation

◆ operator!=()

bool sd::Entity::operator!= ( Entity  other) const
inline

◆ operator==()

bool sd::Entity::operator== ( Entity  other) const
inline

Member Data Documentation

◆ generation

u32 sd::Entity::generation

◆ index

u32 sd::Entity::index

The documentation for this struct was generated from the following file: