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SDEngine
Game Engine
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#include <logging.hpp>
Public Attributes | |
| std::string | category |
| LogLevel | level |
| std::string | message |
| float | uptime_sec {} |
| std::string sd::log::LogEntry::category |
| LogLevel sd::log::LogEntry::level |
| std::string sd::log::LogEntry::message |
| float sd::log::LogEntry::uptime_sec {} |