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SDEngine
Game Engine
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This is the complete list of members for sd::WindowId, including all inherited members.
| operator uint32_t() const noexcept | sd::WindowId | inlineexplicit |
| operator++() noexcept | sd::WindowId | inline |
| operator++(int) noexcept | sd::WindowId | inline |
| operator<=>(const WindowId &) const =default | sd::WindowId | |
| operator==(const WindowId &) const =default | sd::WindowId | |
| value | sd::WindowId | |
| WindowId(uint32_t v=0) noexcept | sd::WindowId | inlineexplicit |