SDEngine
Game Engine
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sd::VertexPNUV Struct Reference

#include <Vertex.hpp>

Static Public Member Functions

static constexpr std::array< vk::VertexInputBindingDescription, 1 > binding_descriptions ()
 
static constexpr std::array< vk::VertexInputAttributeDescription, 3 > attribute_descriptions ()
 

Public Attributes

VLA::Vector3f position
 
VLA::Vector3f normal
 
VLA::Vector2f uv
 

Member Function Documentation

◆ attribute_descriptions()

static constexpr std::array< vk::VertexInputAttributeDescription, 3 > sd::VertexPNUV::attribute_descriptions ( )
inlinestaticconstexpr

◆ binding_descriptions()

static constexpr std::array< vk::VertexInputBindingDescription, 1 > sd::VertexPNUV::binding_descriptions ( )
inlinestaticconstexpr

Member Data Documentation

◆ normal

VLA::Vector3f sd::VertexPNUV::normal

◆ position

VLA::Vector3f sd::VertexPNUV::position

◆ uv

VLA::Vector2f sd::VertexPNUV::uv

The documentation for this struct was generated from the following file: