SDEngine
Game Engine
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sd::MousePressedEvent Struct Reference
#include <
mouse_events.hpp
>
Public Attributes
int
button
{}
int
mods
{}
bool
repeat
{}
Member Data Documentation
◆
button
int
sd::MousePressedEvent::button {}
◆
mods
int
sd::MousePressedEvent::mods {}
◆
repeat
bool
sd::MousePressedEvent::repeat {}
The documentation for this struct was generated from the following file:
SD/include/SD/core/events/window/
mouse_events.hpp
sd
MousePressedEvent
Generated by
1.9.8