SDEngine
Game Engine
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sd::MousePressedEvent Struct Reference

#include <mouse_events.hpp>

Public Attributes

int button {}
 
int mods {}
 
bool repeat {}
 

Member Data Documentation

◆ button

int sd::MousePressedEvent::button {}

◆ mods

int sd::MousePressedEvent::mods {}

◆ repeat

bool sd::MousePressedEvent::repeat {}

The documentation for this struct was generated from the following file: