SDEngine
Game Engine
Loading...
Searching...
No Matches
sd::EngineDebugLayer::CategoryNode Struct Reference

#include <EngineDebugLayer.hpp>

Public Attributes

std::string name
 
std::string full_path
 
bool visible = true
 
std::vector< CategoryNodechildren
 

Member Data Documentation

◆ children

std::vector<CategoryNode> sd::EngineDebugLayer::CategoryNode::children

◆ full_path

std::string sd::EngineDebugLayer::CategoryNode::full_path

◆ name

std::string sd::EngineDebugLayer::CategoryNode::name

◆ visible

bool sd::EngineDebugLayer::CategoryNode::visible = true

The documentation for this struct was generated from the following file: