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SDEngine
Game Engine
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#include <Application.hpp>
Public Attributes | |
| std::string | name = "SDEngine App" |
| int | width = 1600 |
| int | height = 900 |
| bool | enableHotReload = true |
| std::string | gameSoPath = "libSandboxApp.so" |
| std::string sd::ApplicationSpecification::gameSoPath = "libSandboxApp.so" |
| int sd::ApplicationSpecification::height = 900 |
| std::string sd::ApplicationSpecification::name = "SDEngine App" |
| int sd::ApplicationSpecification::width = 1600 |