SDEngine
Game Engine
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sd::SDImGuiContext Member List
This is the complete list of members for
sd::SDImGuiContext
, including all inherited members.
begin_dock_space
(const std::string &title="SDEngine Editor")
sd::SDImGuiContext
begin_frame
()
sd::SDImGuiContext
create_compatible_render_pass
(VulkanContext &ctx, vk::Format format)
sd::SDImGuiContext
private
create_descriptor_pool
(VulkanContext &ctx)
sd::SDImGuiContext
private
create_texture_from_view
(VkImageView view, VkImageLayout layout=VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
sd::SDImGuiContext
end_dock_space
()
sd::SDImGuiContext
end_frame
()
sd::SDImGuiContext
get_context
() const
sd::SDImGuiContext
inline
get_descriptor_pool
() const
sd::SDImGuiContext
inline
init
(Window &window, VulkanWindow &vw)
sd::SDImGuiContext
m_callbacks
sd::SDImGuiContext
private
m_context
sd::SDImGuiContext
private
m_default_sampler
sd::SDImGuiContext
private
m_descriptor_pool
sd::SDImGuiContext
private
m_is_vulkan_initialized
sd::SDImGuiContext
private
m_render_pass
sd::SDImGuiContext
private
operator=
(const SDImGuiContext &other)=delete
sd::SDImGuiContext
operator=
(SDImGuiContext &&other) noexcept=delete
sd::SDImGuiContext
remove_texture
(VkDescriptorSet descriptor_set)
sd::SDImGuiContext
render_draw_data
(vk::CommandBuffer cmd)
sd::SDImGuiContext
SDImGuiContext
(const SDImGuiCallbacks &callbacks)
sd::SDImGuiContext
inline
explicit
SDImGuiContext
(const SDImGuiContext &other)=delete
sd::SDImGuiContext
SDImGuiContext
(SDImGuiContext &&other) noexcept=delete
sd::SDImGuiContext
shutdown
()
sd::SDImGuiContext
update_platform_windows
()
sd::SDImGuiContext
~SDImGuiContext
()
sd::SDImGuiContext
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