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SDEngine
Game Engine
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This is the complete list of members for sd::VulkanFramebuffer, including all inherited members.
| create_resources() | sd::VulkanFramebuffer | private |
| destroy_resources() | sd::VulkanFramebuffer | private |
| get_color_image_view() const | sd::VulkanFramebuffer | inline |
| get_extent() const | sd::VulkanFramebuffer | inline |
| get_framebuffer() const | sd::VulkanFramebuffer | inline |
| get_render_pass() const | sd::VulkanFramebuffer | inline |
| m_color_image | sd::VulkanFramebuffer | private |
| m_color_image_memory | sd::VulkanFramebuffer | private |
| m_color_image_view | sd::VulkanFramebuffer | private |
| m_ctx | sd::VulkanFramebuffer | private |
| m_extent | sd::VulkanFramebuffer | private |
| m_framebuffer | sd::VulkanFramebuffer | private |
| m_render_pass | sd::VulkanFramebuffer | private |
| resize(uint32_t width, uint32_t height) | sd::VulkanFramebuffer | |
| VulkanFramebuffer(VulkanContext &ctx, uint32_t width, uint32_t height) | sd::VulkanFramebuffer | |
| ~VulkanFramebuffer() | sd::VulkanFramebuffer |