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SDEngine
Game Engine
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This is the complete list of members for sd::Serializer, including all inherited members.
| clear() | sd::Serializer | inline |
| get_offset() const | sd::Serializer | inline |
| get_span() const | sd::Serializer | inline |
| get_written_size() const | sd::Serializer | inline |
| m_buffer | sd::Serializer | private |
| m_read_offset | sd::Serializer | private |
| read() | sd::Serializer | inline |
| read(T(&arr)[N]) | sd::Serializer | inline |
| read(std::array< T, N > &arr) | sd::Serializer | inline |
| read(std::vector< T > &vec) | sd::Serializer | inline |
| read(Serializable &obj) | sd::Serializer | inline |
| read() | sd::Serializer | inline |
| read_string() | sd::Serializer | inline |
| reset_offset() | sd::Serializer | inline |
| Serializer(std::vector< std::byte > &buffer) | sd::Serializer | inlineexplicit |
| SetOffset(usize offset) | sd::Serializer | inline |
| write(T value) | sd::Serializer | inline |
| write(const T(&arr)[N]) | sd::Serializer | inline |
| write(const std::array< T, N > &arr) | sd::Serializer | inline |
| write(const std::string &value) | sd::Serializer | inline |
| write(const std::vector< T > &vec) | sd::Serializer | inline |
| write(const void *data, const usize size) | sd::Serializer | inline |
| write(const Serializable &obj) | sd::Serializer | inline |
| write(const VLA::Matrix4x4f &m) | sd::Serializer | inline |