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SDEngine
Game Engine
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This is the complete list of members for sd::Scene, including all inherited members.
| add_command(Args &&... args) | sd::Scene | inline |
| apply_commands() | sd::Scene | inline |
| command_count() const | sd::Scene | inline |
| em | sd::Scene | |
| get_name() const | sd::Scene | inline |
| is_active() const | sd::Scene | inline |
| m_commands | sd::Scene | private |
| m_is_active | sd::Scene | private |
| m_name | sd::Scene | private |
| on_start() | sd::Scene | inline |
| on_stop() | sd::Scene | inline |
| on_update(float dt) | sd::Scene | inline |
| Scene(std::string name="Untitled Scene") | sd::Scene | inlineexplicit |