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SDEngine
Game Engine
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This is the complete list of members for sd::CommandQueue, including all inherited members.
| add(Args &&... args) | sd::CommandQueue | inline |
| apply(EntityManager &em) | sd::CommandQueue | |
| clear() | sd::CommandQueue | |
| deserialize(Serializer &serializer) | sd::CommandQueue | |
| get_count() const | sd::CommandQueue | |
| get_entity(EntityHandle handle) const | sd::CommandQueue | |
| is_handle_resolved(EntityHandle handle) const | sd::CommandQueue | |
| m_commands | sd::CommandQueue | private |
| m_handle_to_entity | sd::CommandQueue | private |
| m_mutex | sd::CommandQueue | private |
| serialize(Serializer &serializer) const | sd::CommandQueue | |
| set_entity_for_handle(EntityHandle entity_handle, Entity entity) | sd::CommandQueue |