SDEngine
Game Engine
Loading...
Searching...
No Matches
sd::Application Member List
This is the complete list of members for
sd::Application
, including all inherited members.
app_event_manager
sd::Application
app_spec
sd::Application
Application
(const ApplicationSpecification &spec, RuntimeStateManager *state_manager=nullptr)
sd::Application
explicit
Application
(const Application &)=delete
sd::Application
Application
(Application &&)=delete
sd::Application
clear_game_layers
()
sd::Application
close
()
sd::Application
inline
create_scene
(const std::string &name)
sd::Application
inline
create_view
(std::string name, Args &&... args)
sd::Application
inline
create_window
(const WindowProps &props)
sd::Application
inline
frame
()
sd::Application
game_context
sd::Application
get_render_window
(const WindowId id) const
sd::Application
inline
get_scene
(const std::string &name) const
sd::Application
inline
get_view
(const ViewId id) const
sd::Application
inline
get_view
(const std::string &name) const
sd::Application
inline
get_view_id
(const std::string &name) const
sd::Application
inline
get_window
(const WindowId id) const
sd::Application
inline
global_layers
sd::Application
hot_reload_enabled
sd::Application
hot_reload_timer
sd::Application
is_running
sd::Application
layout_manager
sd::Application
m_game_handle
sd::Application
private
m_glfw_ctx
sd::Application
private
m_imgui_ctx
sd::Application
private
m_renderer
sd::Application
private
m_vulkan_ctx
sd::Application
private
on_app_event
(Event &e)
sd::Application
operator=
(const Application &)=delete
sd::Application
operator=
(Application &&)=delete
sd::Application
push_global_layer
(Args &&... args)
sd::Application
inline
push_layer_to_view
(ViewId id, Args &&... args)
sd::Application
push_layer_to_view
(const std::string &name, Args &&... args)
sd::Application
push_view_layer
(WindowId id, Args &&... args)
sd::Application
reload_game
()
sd::Application
reload_shaders
() const
sd::Application
remove_view
(ViewId id)
sd::Application
inline
remove_view
(const std::string &name)
sd::Application
inline
run
(const std::atomic< bool > *external_stop)
sd::Application
runtime
()
sd::Application
inline
scene_manager
sd::Application
services
() const
sd::Application
inline
state_manager
sd::Application
timer
sd::Application
view_manager
sd::Application
ViewResult
typedef
sd::Application
window_manager
sd::Application
~Application
()
sd::Application
virtual
Generated by
1.9.8